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Gameplay programmer.
Researcher.

 

Resume

Marc Wainwright

Gameplay programmer/Games researcher.

Lawful/Chaotic

 24

Picture Frame Graphic
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16

AC:

22

HP:

Abilities:

Education:

Lorne p-12 College.

  • Completed year 12 VCE|2015

Gordon Tafe (Geelong Campus).

  • Cert 3 in interactive media|2015

  • 3D modeling in Blender.

  • 6 months of work experience at Lightmare studios.

JMC Academy (Melbourne Campus).

  • Bachelors Degree in Game design|2018.

  • Specialising in: Game Art, creative writing, programming(C#).

SAE Institute (Melbourne Campus).

  • Masters degree in creative industries (game design)|2021.

  • Specialising in: TRPGs(and the various sub-genres), programming (C#), creative writing, academic writing. 

  • 4.7 GPA.

Backstory (Work Experience)

Lightmare Studios:
Trainee| 14/01/2015 - 23/06/2015
I was employed by Lightmare as part of a traineeship I was completing in tandem with my year 12 studies. During this time I was tasked with learning about the studios own game design pipeline and processes, quality assurance testing, bug squashing and gameplay tester.

 

Freelance/Indie Game Developer:

Gameplay Programmer/System Designer| 13/02/2016 - present.

I started my freelance journey when I began my higher education with my Bachelors degree in game design. Since then I have released a self published title, following which I provided support to dev teams in my communities and I am currently working on what will be my 2nd indie title. As per my post-graduate education (Masters Degree), I specialise in gameplay programming and systems design, but have touched almost all aspects of the game design process.

 

Code Camp:

Teacher| 01/06/2018 to 01/01/2021.

Starting as a teaching assistant, then promoted to teacher. Teaching children ages 8 and up how to program for and design video games using a web-based engine and block code editor.

18

Gameplay programming.
(Gameplay experience at runtime).

+4

17

Systems design.

(Example: Stat/Attribute and Inventory management).

+3

18

Academic Writing.

(APA style 7 writing and referencing academic paper structure).

+4

18

Researching.

(Ability to find, collect and collate information from academic sources and make inferences based on that data).

+4

16

Creative Writing.

(World building, fictional cosmology/theology/metaphysics creation, fictional races/cultures).

+3

15

Video Editing.

(Cutting/adding footage, adjusting audio levels, video capturing, adjusting look, optimizing for online publishing).

+2

15

Audio Editing.

(Cutting, adding, altering audio files. Capturing audio, applying audio to video file).

+2

13

3D asset creation.

(Static game art/asset creation and sculpting. Blender and Maya proficiency. Custom texture creation. Photoshop, Quixel Suite).

+1

16

Digital Illustration.

(Character posing and static, bust, landscape, object, concept art. Photoshop).

+3

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